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- Team Fortress 2 Update Releasedpor Valve en 11 de marzo de 2026 a las 19:32
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed client crash related to material proxiesFixed Scout.NegativeVocalization04 sounds in Mann vs. Machine not playing because of a typo in the volume (community fix from That Hat Guy)Fixed The Spy-cicle not using its icicle lightwarp (community fix from BreavyTF2)Updated material for cp_coldfront to fix compression issueUpdated the prop for Taunt: Heartbreaker to fix a missing materialUpdated koth_demolitionFixed a player clip on the helipad allowing players to stand outside the playable area (thanks Midnite)Fixed some player clip pixel walks on some doorsFixed a blockbullets floating above BLU spawn (thanks True_Boredom)
- Team Fortress 2 Update Releasedpor Valve en 6 de marzo de 2026 a las 18:03
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed an issue where players could impersonate TF2 system messages by exploiting color control codesFixed a bug where certain custom maps would not load assets correctly on LinuxFixed some crashes relating to singleplayer TF2 SDK modsFixed a memory leak on long running servers related to dynamic modelsFixed client crash related to invalid D3D texture flagFixed hearing teleporter spin sound when carried (community fix from Brandon Little)Fixed objects sometimes using the incorrect activity when being placed (community fix from Brandon Little)Improved Medi Gun heal target selection to prioritize teammate directly under crosshair when teammates are close together (community fix from wget)Improved targetid selection to replicate Medi Gun heal target selection (community fix from wget)Added missing Steam Controller inputs for loadout menus (community fix from Ashetf2)Fixed 3D HUD using the incorrect animations while holding the PASS Time ball (community fix from gidi30)Fixed network state changes for player condition vars (community fix from ficool2)Fixed sentry rockets not sending the object_deflected game event when deflected (community fix from The Fatcat)Fixed Stat Clocks not drawing correctly in UI using playermodelpanel (community fix from rabscootle)Fixed flipped initial pitch/yaw on thirdperson switch (community fix from ficool2)Fixed Short Circuit projectile offset ignoring cl_flipviewmodels (community fix from birchish)Fixed Dragon’s Fury fireballs having incorrect projectile path (community fix from wget)Fixed for mismatched cl_flipviewmodels values between client and server (community fix from birchish)Fixed cloak and rage meters being mispredicted (community fix from ficool2)Fixed prediction issues with Spy watches and cloak (community fix from ficool2)Fixed Casual doors player list sometimes using wrong size (community fix from nemmy)Fixed missing alpha mask for generator_01 (community fix from BreavyTF2)Fixed BuildingRescueLevel proxy overwriting TextureScroll on Rescue Ranger oscilloscope (community fix from Voids29)Fixed Botkiller team color bugs (community fix from DiskIntegrity)Fixed Scout.NegativeVocalization04 sound not playing because of a typo in the volumeRenamed sd_marshlands to htf_marshlands (hold the flag) to accurately describe its game modeUpdated the Festivizer model for The Overdose to fix a problem with the LODsUpdated the Mann of the Hour to make the hair blend better with the hat and Scout’s skinUpdated/Added some tournament medalsUpdated The Bare Necessities to fix not moving correctly while tauntingUpdated the rigging for The Headliner to fix the pocket and tie stretching during some taunts and default posesUpdated alpha channel for Hydro water texture to remove inconsistenciesUpdated the Case of the BluesUpdated rigging to fix intense stretching during taunt posesUpdated materials to look less flatUpdated the taunt prop for Taunt: HeartbreakerUpdated the materials to add ambient occlusionUpdated the phong and rim lighting to show albedo tintUpdated the materials to add more depthUpdated the model to fix missing facesUpdated the model to fix stretching on lower LODsUpdated pl_frontier_final to fix invisible func_detail water near BLU spawn (community fix from ObsoleteGuy)Updated cp_frostwatch to fix first point death pit being survivable with ÜberCharges on Stage 1Updated cp_manor_event to fix invisible func_detail water near BLU spawn (community fix from ObsoleteGuy)Updated koth_demolitionUpdated map lighting to make it more like a sunset, as well as giving it a more golden colorReplaced the models used for the capture point lights with a different one which has better collision and illuminationReworked the capture point platform to give it a stronger designReworked all the catwalks to give them a more stylized lookReworked the lighting in all the furnace rooms to make them less dark and have a more neutral lookReverted a previous change to the capture point team change steam whistleRemoved all ambient_generics near the furnaces and fire pipeReworked the soundscapes to make them more efficient and work properlyReworked the control room of the crane to give it a better designReworked some ropes from the crane to give them a better lookFixed some props fading out incorrectlyFixed ships in the 3d skybox casting shadowsFixed cubemaps missing on parts of the mapFixed reflective surfaces not having a cubemap attached to themAdded a 128×128 cubemap on the control point so it is more reflective (thanks Zythe)Improved water cubemapsRestructured the spawn platform so players spawn looking at the shortcut, and don’t need to pull a U-turn to exit spawn (thanks Lizard of Oz)Improved the visuals on the spawn platform to fit the previous changeFixed a blockbullets allowing players to stand on the exterior side of the helipads (thanks Yazoo)
- Team Fortress 2 Update Releasedpor Valve en 23 de diciembre de 2025 a las 23:57
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Updated the Team Recognition Unusual effect to fix a console warningUpdated The Fists of Steel to use the RED team version for the backpack imageUpdated backpack images for Festivized versions of The Killing Gloves of Boxing, The Gloves of Running Urgently, The Apoco-Fists, and The Fists of SteelUpdated 2koth_abbey to fix the Engineer being able to build in the respawn room raftersUpdated cppl_gavleSignificant optimization pass, especially around the first pointFixed a large number of small visual issuesFixed some clipping issues/ bugs around the mapUpdated pd_nutcrackerFixed out of bound exploit at BLU spawnAdjusted clipping outside of RED spawnFixed misaligned fence prop in BLU loungeAdded nobuild to middle route on both sidesRemoved steps from Pipe rooms and adjusted clippingMinor detailing and clipping adjustmentsFixed Nutcracker voice being cut off at start of round
- Team Fortress 2 Update Releasedpor Valve en 16 de diciembre de 2025 a las 00:10
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added smoke effect to the Scrooge McCrocketFixed prediction error when crouch jumping (community fix from ficool2)Updated the Snow Dome Unusual effect to decrease brightness and opacity of the glass and floor texturesUpdated the Festive Fleece to fix LOD issuesUpdated the Puncher’s Polar Puffer to fix some skinning issuesUpdated The Conscientious Objector to fix missing material parameters (community fix from Lindon)Updated koth_winter_ridge to fix a collision error with projectiles on the dead tree at midUpdated 2koth_abbeyFixed small gaps in doorways outside of spawnUpdated tall crates to add nobuild triggers and make it more obvious they cannot be stood onUpdated clipping in the riverFixed Snipers wearing the Razorback being immune to freezing
- Team Fortress 2 Update Releasedpor Valve en 11 de diciembre de 2025 a las 23:38
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed minor z-fighting issue with the Wrap Assassin FestivizerFixed the Taunt: The Critical Fail ending at the incorrect time for the MedicUpdated the Hard Carry Unusual effect to fix detachment issues when using the “adjust unusual” sliderUpdated the Scorching Sensation and Burning Sensation Unusual effects to improve visibility in bright areasUpdated the Team Recognition Unusual effect to fix a problem with the parent-child particle systemUpdated the Frostfire, Spectrum Inferno, and Chromatic Blaze Unusual effects to fix issues with the trail and brightnessUpdated the Cryogenic Unusual effect to fix obscuring parts of the charactersUpdated the Air Head to fix a problem with mipmappingUpdated 2koth_abbeyFixed broken cliff displacementsSwapped expensive water for cheap water to improve FPSVarious fixes and improvementsUpdated plr_matterhornFixed hole in spawn barrier (thanks Ctena!)Fixed a desync issue with lifts (thanks Skin King!)Disabled team swap on new roundClipping improvementsBread optimization
- Team Fortress 2 Update Releasedpor Valve en 9 de diciembre de 2025 a las 19:52
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Happy Smissmas 2025!All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.Featuring 6 new community maps: Nutcracker, Sidewinder, Abbey, Winter Ridge, Matterhorn, and Gavle (pronounced yeah-vleh)Added the Winter 2025 Cosmetic CaseContains 23 new community-contributed itemsThe Festivizer can be found as a bonus drop when opening the caseAdded 3 new community-contributed taunts to the Mann Co. StoreTaunt: The Critical FailTaunt: Dead Mann’s DrinkTaunt: ChairholderAdded 20 new community-created Unusual effects11 new effects for Unusual hats9 new effects for Unusual tauntsAdded lots of weapons to the list that can be Festivized (community-created changes!)Added community-created Smissmas material for the beach ballAll cosmetic and taunt cases will grant Smissmas 2025 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.Mann Co. Store winter sale!Smissmas runs through January 7th, 2026GeneralAdded ‘No Bullets’ style for The Gift BringerFixed The Accursed Apparition hiding the Scout’s headphonesUpdated the Sizzling Aroma and Toxic Aroma Unusual effects to fix problems with DirectX80Updated the Backbiter’s Billycock backpack icon to reflect RED team versionUpdated the El Gigante’s Gunbelt to fix a problem with the LODsUpdated the Seamann’s Stubble to fix an issue with the materialsUpdated/Added some tournament medalsUpdated cp_cowerhouseUpdated some custom props with further optimizationsAdded playerclip “ladder” to both trucks’ rear bed to make climbing more consistent/predictableUpdated ctf_doublecross_eventFixed out of bounds bug (Thanks Dr.TwentyTwo!)Fixed a few minor visual glitchesUpdated cp_gravelpit_snowyAdded a screenshake effect to the laser gun finaleAdjusted holiday events to reduce edict countFixed model panels not encoding pose parameter values (community fix from copperpixel)Fixed Halloween spell projectiles not adjusting to flipped view models (community fix from copperpixel)Network player’s handedness preference to spectators (community fix from copperpixel)Fixed Ullapool Caber explosions not counting as melee kills and ignoring damage/radius attributes (community fix from Bitl)Fixed disposable sentries playing denial sound for useful wrench hits (community fix from AJMickey)Fixed Armageddon Pyro taunt not properly cleaning up all particle systems (community fix from Churkinator)Fixed logo spinner from breaking after prolonged rotation (community fix from Horiuchi)Fixed Minigun not spinning, or spinning very slowly, outside of first-person (community fix from wget)Fixed broken view model after switching from the Medi Gun while healing someone (community fix from Vlad)Allow server admins to change powerup mode convars without forcing cheats to be enabled (community fix from Pieter Bijl)Replaced bitwise or operator in CHealthAmmoKit (community fix from CosminPerRam)Fixed MoveableSubPanel showing in Sentry targetID panel while dead (community fix from Horiuchi)Fixed tracer rounds from rifles not being affected by cl_flipviewmodels (community fix from birchish)Fixed Pyrovision nullifying other voice pitch attributes (community fix from LizardOfOz)Fixed being able to throw the Gas Passer through walls (community fix from Bakugo)Fixed IncrementAmmo removing ammo if m_iClip1 was already at Max capacity (community fix from kingofings)Added TF-specific search path tags to TF mod gameinfo (community fix from Thomas Kain)Fixed view punch not being interpolated (community fix from ficool2)Fixed disguise_on_backstab not functioning for stab targets that become ghosts (community fix from FlaminSarge)Fixed chat input using chat_party instead of chat_say_party (community fix from gaelcoral)Fixed overlapping footstep sound when in the third person view (community fix from TheNotoriousFrogposter)Ensure no buffer overflows when sscanf to char buffer (community fix from Dmitry Tsarevich)Fixed players sometimes getting stuck in team unassigned when joining a server (community fix from Bakugo)Fixed sentry gun not performing rocket fire animation when Wrangler controlled (community fix from Horiuchi)Allow impulse 101 on The Ullapool Caber (community fix from alvei)Fixed disguise kit resetting multiple times in high ping situations (community fix from nosoop)Fixed Detonator jumps not being considered self-dmg jumps (community fix from mastercoms)Fixed Detonator making world-detonation sound when attempting to fire underwater (community fix from FlaminSarge)Removed knockback-attribute-specific animation overrides for CTFScattergun (community fix from FlaminSarge)Fixed net_graph not rounding interp to nearest tick (community fix from treacherousfiend)Fixed broken class select animation for The Soda Popper (community fix from Piogre)Fixed $envmap parameter using the wrong mask for The Solemn Vow (community fix from Churkinator)Fixed barbell prop not using phong (community fix from Churkinator)Fixed the Kill-a-Watt and Terror-Watt Unusual effects sometimes stretching (community fix from Ronald_D_D)Fixed Disco Beat Down Unusual effect growing in size when viewed from large distances (community fix from Ron Friedman)Fixed MatchMakingTooltip label using the wrong alignment setting (community fix from Squid-Eevee)Fixed training mode HIT! material alpha channel (community fix from DiskIntegrity)Fixed Bear Necessities not using its normal map (community fix from Churkinator)Fixed prediction errors with modified player gravity (community fix from ficool2)Fixed render box of tf_flame_manager using wrong vectors (community fix from by Hamn)Updated the Energy Orb Unusual effect (community fix from Cipherlock)Fixed particles being orphaned Fixed Medi Gun view model using the third-person particles
- Team Fortress 2 Update Releasedpor Valve en 30 de octubre de 2025 a las 23:55
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Reverted recent Thermal Thruster change
- Team Fortress 2 Update Releasedpor Valve en 27 de octubre de 2025 a las 23:37
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed regression in itemtestFixed some Botkiller Flame Thrower weapons not drawing the pilot lightFixed crash in CEntityBird::SpawnRandomBirds caused by recent change (GitHub fix from Bitl)Fixed collection checklists incorrectly marking some items as ‘owned’ (GitHub fix from rabscootle)Fixed Vaccinator resist icons persisting when a player changes team (GitHub fix from Bakugo)Fixed memory leak in sprite model (GitHub fix from CosminPerRam)Fixed memory leak in server browser blacklist check (GitHub fix from CosminPerRam)Fixed exit teleporters not using mult_teleporter_recharge_rate attribute (GitHub fix from The Fatcat)Fixed Thermal Thruster passives not being removed if it’s unequipped during use or player is a Medic (GitHub fix from Bakugo)Reverted Gas Passer respawn room fixes (GitHub fix from Bitl)Updated CTeamControlPoint to allow null caller on SetOwner input (GitHub fix from megascatterbomb)Updated CTFBot to allow use of the Wrap Assassin’s alt-fire (GitHub fix from Bitl)Updated/Added some tournament medals
- Team Fortress 2 Update Releasedpor Valve en 23 de octubre de 2025 a las 23:08
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed crash related to KeyValuesAdded ‘No Bullets’ style for the Paka ParkaFixed Widowmaker not giving metal when Spy is disguised as their own team (GitHub fix from Grampa Swood)Fixed on-hit attributes not triggering when Spy is disguised as their own team (GitHub fix from Grampa Swood)Fixed game mode prefix check failing when loading maps from the Workshop (GitHub fix from LizardOfOz)Added null pointer checks for recent casual doors fix (GitHub fix from Bitl)Fixed a bug where Gas Passer gas can cover players with gas in spawn rooms (GitHub fix from Bitl)Fixed typo in logical expression (GitHub fix from Ian Brun)Fixed Vaccinator charge sounds playing multiple times per tick (GitHub fix from treacherousfiend)Fixed event text leak in CTFHudPasstimeBallStatus (GitHub fix from Dmitry Tsarevich)Fixed Minigun barrel movement being updated multiple times per tick (GitHub fix from Marioiscool246)Fixed CHealthAccountPanel not using NegativeColor for negative values (GitHub fix from Bradasparky)Improved the random class selection algorithm to reduce the chance of failure (GitHub fix from Bradasparky)Fixed KeyValues memory leak in birds (GitHub fix from CosminPerRam)Fixed Team Spirit Footprints BLU team coloring (GitHub fix from Herobrine0412)Fixed animation playback in the class selection menu (GitHub fix from Hunter Kvalevog)Updated Mann Co. Catalog controls to mimic Workshop dialog (GitHub fix from Liam Stone)Updated the Globetrotter to fix the second style using the wrong BLU team skinUpdated/Added some tournament medalsUpdated the Seamann’s StubbleFixed the normal map for better shadingUpdated the backpack iconUpdated arena_afterlifeFixed a rare regression bug that could cause players in Hell to count as aliveUpdated koth_duskerFixed being able to build in RED spawnFixed a perch spot outside of BLU spawnAdded a visual delimitation for the capture zoneUpdated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woodsFixed an exploit that allowed Zombie Spies to disguise as SurvivorsUpdated ctf_doublecross_eventTook significant steps towards improving FPS on the map, especially around the bridgeReduced particle and prop usage around the mapRemoved the ability to roll the minify spell and replaced it with the teleport spell with one charge (Thanks Lizard of Oz)Added extensions to the window frames looking through each opposing team’s base and made the raised shacks slightly more symmetrical to block Sniper sightlineRemoved the two spell books from just outside of the doors of each baseIncreased the respawn time of the rare spell book slightlyAdded Gargoyle spawnsFixed a number of minor visual issues and clipping bugs (Thanks Lilly, The Rat Man, Dr. Maxi, and everyone else who reported these!)
- Team Fortress 2 Update Releasedpor Valve en 15 de octubre de 2025 a las 23:38
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Updated the Sandy Unusual effectFixed incorrect texture for the sand cloud particles when movingReversed previous idle state changes