Steam Nuevos Lanzamientos

Todos los nuevos lanzamientos

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New On Steam New game, demo, and trailer releases on Steam

  • Now Available on Steam – SCUM
    on 17 de junio de 2025 at 14:55

    SCUM is Now Available on Steam!Traverse punishing environments, looting, crafting and evading the constant threats to your life. The unprecedented levels of character customization and progression are your ultimate tools for survival.

  • Now Available on Steam – Foundation, 25% off!
    on 31 de enero de 2025 at 15:03

    Foundation is Now Available on Steam and is 25% off!*Foundation is a grid-less, laidback medieval city-building game with a focus on organic development, monument construction and resource management.*Offer ends February 7 at 10AM Pacific Time

  • Now Available on Steam – The Universim
    on 22 de enero de 2024 at 18:01

    The Universim is Now Available on Steam!Jump straight into managing your own planets as you guide a civilization through the ages. Build the ultimate empire in The Universim, a new breed of God Game in development by Crytivo.

  • Now Available on Steam – Cowbots and Aliens
    on 24 de diciembre de 2023 at 23:03

    Cowbots and Aliens is Now Available on Steam!Cowbots and Aliens is a furious PvP Multiplayer VR brawl set in the Saloon-iverse! Free movement, laser precise gunplay, multiple competitive modes and a custom networked physics system that lets you use EVERYTHING as a weapon makes for an immensely satisfying VR ruckus!

  • Now Available on Steam – Kodon
    on 10 de diciembre de 2023 at 20:20

    Kodon is Now Available on Steam!Kodon is a 3D sculpting software for VR and Desktop with an intuitive interface that allows even inexperienced users to create 3D models in a 3D space.

  • Now Available on Steam – RAILGRADE, 25% off!
    on 13 de octubre de 2023 at 07:00

    RAILGRADE is Now Available on Steam and is 25% off!*RAILGRADE is a train 🚂 resource management game! Construct dense vertical railroads, build cities, construct vast factory 🏭 chains with train automation! Restore an off world colony’s economy all in the story driven campaign!*Offer ends October 20 at 10AM Pacific Time

  • Now Available on Steam – Kynseed, 10% off!
    on 6 de diciembre de 2022 at 15:00

    Kynseed is Now Available on Steam and is 10% off!*A beautiful Life Sim Sandbox RPG. Raise a family, farm the land, run a business, cook, craft and build an everlasting legacy in a vast world filled with adventure, creativity and meaningful choices.*Offer ends December 13 at 10AM Pacific Time

  • Now Available on Steam – Quake Champions
    on 18 de agosto de 2022 at 16:09

    Quake Champions is Now Available on Steam!Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.

  • Now Available on Steam – Good Company, 20% off!
    on 21 de junio de 2022 at 13:02

    Good Company is Now Available on Steam and is 20% off!*Good Company is an in-depth management sim about building a trail-blazing tech corporation. Assemble complex production lines, manage employee logistics, and sell high-quality products on the market to become the best company in the whole county!*Offer ends June 28 at 10AM Pacific Time

  • Now Available on Steam – Raft, 15% off!
    on 20 de junio de 2022 at 16:56

    Raft is Now Available on Steam and is 15% off!*Raft throws you and your friends into an epic oceanic adventure! Alone or together, players battle to survive a perilous voyage across a vast sea! Gather debris, scavenge reefs and build your own floating home, but be wary of the man-eating sharks!*Offer ends June 27 at 10AM Pacific Time

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  • Team Fortress 2 Update Released
    por Valve on 27 de octubre de 2025 at 23:37

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed regression in itemtestFixed some Botkiller Flame Thrower weapons not drawing the pilot lightFixed crash in CEntityBird::SpawnRandomBirds caused by recent change (GitHub fix from Bitl)Fixed collection checklists incorrectly marking some items as ‘owned’ (GitHub fix from rabscootle)Fixed Vaccinator resist icons persisting when a player changes team (GitHub fix from Bakugo)Fixed memory leak in sprite model (GitHub fix from CosminPerRam)Fixed memory leak in server browser blacklist check (GitHub fix from CosminPerRam)Fixed exit teleporters not using mult_teleporter_recharge_rate attribute (GitHub fix from The Fatcat)Fixed Thermal Thruster passives not being removed if it’s unequipped during use or player is a Medic (GitHub fix from Bakugo)Reverted Gas Passer respawn room fixes (GitHub fix from Bitl)Updated CTeamControlPoint to allow null caller on SetOwner input (GitHub fix from megascatterbomb)Updated CTFBot to allow use of the Wrap Assassin’s alt-fire (GitHub fix from Bitl)Updated/Added some tournament medals

  • Team Fortress 2 Update Released
    por Valve on 23 de octubre de 2025 at 23:08

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed crash related to KeyValuesAdded ‘No Bullets’ style for the Paka ParkaFixed Widowmaker not giving metal when Spy is disguised as their own team (GitHub fix from Grampa Swood)Fixed on-hit attributes not triggering when Spy is disguised as their own team (GitHub fix from Grampa Swood)Fixed game mode prefix check failing when loading maps from the Workshop (GitHub fix from LizardOfOz)Added null pointer checks for recent casual doors fix (GitHub fix from Bitl)Fixed a bug where Gas Passer gas can cover players with gas in spawn rooms (GitHub fix from Bitl)Fixed typo in logical expression (GitHub fix from Ian Brun)Fixed Vaccinator charge sounds playing multiple times per tick (GitHub fix from treacherousfiend)Fixed event text leak in CTFHudPasstimeBallStatus (GitHub fix from Dmitry Tsarevich)Fixed Minigun barrel movement being updated multiple times per tick (GitHub fix from Marioiscool246)Fixed CHealthAccountPanel not using NegativeColor for negative values (GitHub fix from Bradasparky)Improved the random class selection algorithm to reduce the chance of failure (GitHub fix from Bradasparky)Fixed KeyValues memory leak in birds (GitHub fix from CosminPerRam)Fixed Team Spirit Footprints BLU team coloring (GitHub fix from Herobrine0412)Fixed animation playback in the class selection menu (GitHub fix from Hunter Kvalevog)Updated Mann Co. Catalog controls to mimic Workshop dialog (GitHub fix from Liam Stone)Updated the Globetrotter to fix the second style using the wrong BLU team skinUpdated/Added some tournament medalsUpdated the Seamann’s StubbleFixed the normal map for better shadingUpdated the backpack iconUpdated arena_afterlifeFixed a rare regression bug that could cause players in Hell to count as aliveUpdated koth_duskerFixed being able to build in RED spawnFixed a perch spot outside of BLU spawnAdded a visual delimitation for the capture zoneUpdated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woodsFixed an exploit that allowed Zombie Spies to disguise as SurvivorsUpdated ctf_doublecross_eventTook significant steps towards improving FPS on the map, especially around the bridgeReduced particle and prop usage around the mapRemoved the ability to roll the minify spell and replaced it with the teleport spell with one charge (Thanks Lizard of Oz)Added extensions to the window frames looking through each opposing team’s base and made the raised shacks slightly more symmetrical to block Sniper sightlineRemoved the two spell books from just outside of the doors of each baseIncreased the respawn time of the rare spell book slightlyAdded Gargoyle spawnsFixed a number of minor visual issues and clipping bugs (Thanks Lilly, The Rat Man, Dr. Maxi, and everyone else who reported these!)

  • Team Fortress 2 Update Released
    por Valve on 15 de octubre de 2025 at 23:38

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Updated the Sandy Unusual effectFixed incorrect texture for the sand cloud particles when movingReversed previous idle state changes

  • Team Fortress 2 Update Released
    por Valve on 14 de octubre de 2025 at 23:15

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Updated the Mad Drip to fix a problem with LODsUpdated cp_cowerhouse to fix regression from the previous updateUpdated the Sandy Unusual effectMovement StateChanged sand clouds to be a camera depth bias of 0 instead of 5, this will help with the dust clouds unintentionally occluding the player model in some casesIdle StateChanged idle sand clumps to lock rotation, so the sand falling isn’t influenced by camera positionChanged camera depth bias for idle clouds to 5 instead of 10, so that it doesn’t occlude player model at unintended anglesUpdated the Sizzling Unusual effectChanged sequence random value from 4 to 3, in order to prevent steam sprites from spinning rapidly at random

  • Team Fortress 2 Update Released
    por Valve on 13 de octubre de 2025 at 22:35

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added ‘No Bullets’ style for the Commissar’s CoatAdded missing string for Cowerhouse contractsUpdated/Added some tournament medalsUpdated the Mad Drip to fix LOD problems with a couple of the stylesUpdated the Candle Flame Unusual effect to fix a bug where flame’s direction point wasn’t placed correctlyUpdated the Viscera Visor to fix missing flex animation for the surgical hood meshUpdated Cigarillo Caballero to fix some clipping on the scarf when worn with the ponchoUpdated the El Gigante’s GunbeltFixed some minor clipping, Fixed a gap on the back with another bulletSlightly scaled up belt buckleUpdated the Poncho del PesadoFixed “No Bullets” style not hiding the bulletsFixed some minor clipping on both stylesUpdated the Buzz KillFixed hair normals and improved texturing Updated backpack iconUpdated the Torn Terror and the Ripped RuntsFixed AO problems and improved textureImproved mesh to fix clippingUpdated arena_afterlifeFixed additional issues causing rounds to last or restart indefinitelyAdded two new Devil voicelines during preroundPrevented players from going above the clocktower in HellFixed Devil voicelines overlapping each otherFixed players being able to cancel taunts or levitate by attempting to change class mid-roundFixed players being able to fall into the lava in Hell and surviveRounds are now best-of-3 minirounds instead of best-of-5Removed crumpkinsUpdated cp_cowerhouseReworked the implementation of the BLU last control point gantry: ragdolls no longer fall through, Engineers’ buildings can be placed as intended, and players can properly fall to their demise after the gantry has opened in the post-round finalePrevented ragdolls from falling through the RED last control point pitMoved the soul gargoyle spawn that used to be underwater to be above-water on the debris buildup at the MID control pointShifted the boards on the upper waterfall-side RED barricade in MID to more closely match the height of its BLU counterpartApplied minor performance-related optimiztions throughout the map, namely: combined some groups of prop_dynamics each into one prop_static, disabled bone followers on static robots (& gibs), combined several func_nobuilds, and converted a few prop_dynamics to prop_staticAdjusted a playerclip in the BLU spawn near the rear exit doorAdjusted the playerclip around the BLU battlement’s painting depicting the RED village on fire to more effectively prevent players from getting caught on the edge along the wallMentioned in the changelog (because it wasn’t being in nearly enough matches) that shooting each wood cow standin in the RED stable (near the MID control point) will result in them returning to haunt as ghost cows

  • Team Fortress 2 Update Released
    por Valve on 10 de octubre de 2025 at 20:41

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added missing style for the One-Man ConvoyFixed regression in vbspFixed broken styles for the Professor PhotonRenamed Feathered Villain to Feathered FoeUpdated the Pyromantic Plumage to fix a clipping problemUpdated the backpack image for the Fused PlatesUpdated arena_afterlifeFixed the bug that caused the round to never endFixed some of the default announcer lines not being replaced with the DevilUpdated koth_duskerLighting and fog adjustmentsFixed displacement seamFixed perch spot on blue mountainFixed being able to build in the death pitAdjusted timing of voicelinesUpdated sd_marshlandsReduced pumpkin bomb amountRemoved spell pickup from the mid shackAdjusted trigger_push speed on top of the bridgeReduced respawn time

  • Team Fortress 2 Update Released
    por Valve on 9 de octubre de 2025 at 18:13

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Scream Fortress XVII has arrived!Featuring 5 new community maps: Cowerhouse, Dusker, Afterlife, Devilcross, and MarshlandsAdded the Spectral Stash CaseContains 23 new community-created cosmetic items that make up the Spectral Stash CollectionHas a chance to give one of 4 new community-created Halloween-restricted items as a bonus itemHas a chance to give a taunt Unusualifier as a bonus itemAdded 3 new community-contributed taunts to the Mann Co. StoreTaunt: HeartbreakerTaunt: Healthcare HogTaunt: Ring KingAdded 15 new community-created Unusual effects7 new effects for Unusual hats8 new effects for Unusual tauntsAll players who launch the game will receive a Soul Gargoyle if they don’t already have oneGrants access to Merasmissions and Halloween item transmutationsTracks Merasmissions completed and souls collectedAll Halloween Contracts have been reset, allowing them to be completed againAdded new Contracts for this year’s featured community mapsCompleting a Halloween Contract will give players a classic Halloween item and the chance for a Spectral Stash CaseContinue last year’s event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the mapsAll cosmetic and taunt Cases will grant Halloween 2025 Unusual effects instead of their normal Unusual effects during the event. This does not include Crates.Join Halloween matches by using the Special Events category in CasualScream Fortress XVII runs through November 7th, 2025GeneralAdded (VSH) and (ZI) extensions to the community game mode map names to help identify themFixed self-illum settings for capture point materials (community fix from Horiuchi)Fixed The Weather Master not cloaking properlyFixed an issue with props and team colors when taunting with the Mutated MilkUpdated several strings with consistency fixesUpdated the ConTracker to allow community map contracts to be completed in any orderUpdated the Dusk Duster to add “No Bullets” styles and fix an issue with missing triangles under the right lapelUpdated the Fully Charged and Overcharged Unusual effects to improve performanceUpdated Randolph the Blood-Nosed Caribou to fix missing self-illum setting for the BLU teamUpdated pl_camberFixed forward spawn againUpdated pl_citadelAdjusted prop placement around the C checkpointClipping fixes and adjustmentsVisual fixes and adjustmentsUpdated koth_demolitionUpdated steam whistle soundsReduced ambient_generic across the map to avoid problems with sounds not playingAdjusted RED side wooden signs on the lower flank to match BLU sideAdjusted spawn points to point at the main doorRemoved trimp spot on the crane platformMoved healthpack on the crane platform forward so players don’t need to make an U turn to reach the control pointAdded jump pad on the crane platform to allow less mobile classes to get back to the control point if they get stuck thereAdded critical hit particles to the “evil deer” when it kills playersAdded collision to some pipes near the control point platform so players can stand on themAdjusted nav mesh to accommodate the new changes (thanks again Katsu)

  • Team Fortress 2 Update Released
    por Valve on 14 de agosto de 2025 at 21:53

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed a physics crash whenever a ragdoll is spawned

  • Team Fortress 2 Update Released
    por Valve on 14 de agosto de 2025 at 20:59

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added ‘No Bullets’ styles for the Tsar Platinum, Siberian Sweater, Heavy Metal, and Bigger Mann on CampusUpdated the Tsar Platinum to fix some clipping issues when using the ‘No Bullets’ styleUpdated/Added some tournament medalsUpdated pl_citadelFurther adjustments to payload collision Adjusted cover near first checkpoint gateMade drawbridge less prone to crushing players while openingFixed some projectiles colliding with the bounding box of func_brush entitiesFixed an exploit that allowed buildings to be placed under terrainFixed an exploit that allowed BLU players to enter RED spawnImproved navmesh (community fix from Koi)Visual fixes and adjustmentsClipping adjustmentsUpdated cp_gravelpit_snowyEnabled radial fogRepositioned weather particlesAdjusted holiday eventsFixed displacement seamsFixed footstep sounds on clipping brushesUpdated pl_aquariusFixed underwater speed boost conflicting with several item effectsFixed some cases where players could get stuck in payload liftsFixed case where Megalodon could eat the payload without final being capped (Thanks Chaos!)Adjusted layout of catwalk area over A to improve flow and navigationFull ammo on B reduced to mediumSlightly raised rubber catwalk over C liftBlocked dead end cubby near point CD shortcut platform given short barrier and easier pipe jump

  • Team Fortress 2 Update Released
    por Valve on 5 de agosto de 2025 at 23:41

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added ‘No Bullets’ style for the Heavy Tourism, the Combat Casual, the Sleeveless in Siberia, and the Siberian TigerstripeFixed point_camera transmit state in multiplayer (GitHub fix from ficool2)Fixed CVoiceStatus::UpdateServerState not sending the correct vban state from the client (GitHub fix from FlaminSarge)Updated the Team Cap to fix some clipping problemsUpdated/Added some tournament medalsUpdated cp_fortezzaManaged problematic sniper sightline on point AUpdated koth_boardwalkFixed a missing window in Mad ManorRestored missing signage along the shoreline boardwalkFixed the funhouse mirrors breaking under extreme circumstances