Steam Nuevos Lanzamientos

Todos los nuevos lanzamientos

https://store.steampowered.com/feeds/newreleases.xml

 

New On Steam New game, demo, and trailer releases on Steam

  • Now Available on Steam – SCUM
    en 17 de junio de 2025 a las 14:55

    SCUM is Now Available on Steam!Traverse punishing environments, looting, crafting and evading the constant threats to your life. The unprecedented levels of character customization and progression are your ultimate tools for survival.

  • Now Available on Steam – Foundation, 25% off!
    en 31 de enero de 2025 a las 15:03

    Foundation is Now Available on Steam and is 25% off!*Foundation is a grid-less, laidback medieval city-building game with a focus on organic development, monument construction and resource management.*Offer ends February 7 at 10AM Pacific Time

  • Now Available on Steam – The Universim
    en 22 de enero de 2024 a las 18:01

    The Universim is Now Available on Steam!Jump straight into managing your own planets as you guide a civilization through the ages. Build the ultimate empire in The Universim, a new breed of God Game in development by Crytivo.

  • Now Available on Steam – Cowbots and Aliens
    en 24 de diciembre de 2023 a las 23:03

    Cowbots and Aliens is Now Available on Steam!Cowbots and Aliens is a furious PvP Multiplayer VR brawl set in the Saloon-iverse! Free movement, laser precise gunplay, multiple competitive modes and a custom networked physics system that lets you use EVERYTHING as a weapon makes for an immensely satisfying VR ruckus!

  • Now Available on Steam – Kodon
    en 10 de diciembre de 2023 a las 20:20

    Kodon is Now Available on Steam!Kodon is a 3D sculpting software for VR and Desktop with an intuitive interface that allows even inexperienced users to create 3D models in a 3D space.

  • Now Available on Steam – RAILGRADE, 25% off!
    en 13 de octubre de 2023 a las 07:00

    RAILGRADE is Now Available on Steam and is 25% off!*RAILGRADE is a train 🚂 resource management game! Construct dense vertical railroads, build cities, construct vast factory 🏭 chains with train automation! Restore an off world colony’s economy all in the story driven campaign!*Offer ends October 20 at 10AM Pacific Time

  • Now Available on Steam – Kynseed, 10% off!
    en 6 de diciembre de 2022 a las 15:00

    Kynseed is Now Available on Steam and is 10% off!*A beautiful Life Sim Sandbox RPG. Raise a family, farm the land, run a business, cook, craft and build an everlasting legacy in a vast world filled with adventure, creativity and meaningful choices.*Offer ends December 13 at 10AM Pacific Time

  • Now Available on Steam – Quake Champions
    en 18 de agosto de 2022 a las 16:09

    Quake Champions is Now Available on Steam!Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.

  • Now Available on Steam – Good Company, 20% off!
    en 21 de junio de 2022 a las 13:02

    Good Company is Now Available on Steam and is 20% off!*Good Company is an in-depth management sim about building a trail-blazing tech corporation. Assemble complex production lines, manage employee logistics, and sell high-quality products on the market to become the best company in the whole county!*Offer ends June 28 at 10AM Pacific Time

  • Now Available on Steam – Raft, 15% off!
    en 20 de junio de 2022 a las 16:56

    Raft is Now Available on Steam and is 15% off!*Raft throws you and your friends into an epic oceanic adventure! Alone or together, players battle to survive a perilous voyage across a vast sea! Gather debris, scavenge reefs and build your own floating home, but be wary of the man-eating sharks!*Offer ends June 27 at 10AM Pacific Time

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  • Team Fortress 2 Update Released
    por Valve en 16 de diciembre de 2025 a las 00:10

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added smoke effect to the Scrooge McCrocketFixed prediction error when crouch jumping (community fix from ficool2)Updated the Snow Dome Unusual effect to decrease brightness and opacity of the glass and floor texturesUpdated the Festive Fleece to fix LOD issuesUpdated the Puncher’s Polar Puffer to fix some skinning issuesUpdated The Conscientious Objector to fix missing material parameters (community fix from Lindon)Updated koth_winter_ridge to fix a collision error with projectiles on the dead tree at midUpdated 2koth_abbeyFixed small gaps in doorways outside of spawnUpdated tall crates to add nobuild triggers and make it more obvious they cannot be stood onUpdated clipping in the riverFixed Snipers wearing the Razorback being immune to freezing

  • Team Fortress 2 Update Released
    por Valve en 11 de diciembre de 2025 a las 23:38

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed minor z-fighting issue with the Wrap Assassin FestivizerFixed the Taunt: The Critical Fail ending at the incorrect time for the MedicUpdated the Hard Carry Unusual effect to fix detachment issues when using the “adjust unusual” sliderUpdated the Scorching Sensation and Burning Sensation Unusual effects to improve visibility in bright areasUpdated the Team Recognition Unusual effect to fix a problem with the parent-child particle systemUpdated the Frostfire, Spectrum Inferno, and Chromatic Blaze Unusual effects to fix issues with the trail and brightnessUpdated the Cryogenic Unusual effect to fix obscuring parts of the charactersUpdated the Air Head to fix a problem with mipmappingUpdated 2koth_abbeyFixed broken cliff displacementsSwapped expensive water for cheap water to improve FPSVarious fixes and improvementsUpdated plr_matterhornFixed hole in spawn barrier (thanks Ctena!)Fixed a desync issue with lifts (thanks Skin King!)Disabled team swap on new roundClipping improvementsBread optimization

  • Team Fortress 2 Update Released
    por Valve en 9 de diciembre de 2025 a las 19:52

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Happy Smissmas 2025!All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.Featuring 6 new community maps: Nutcracker, Sidewinder, Abbey, Winter Ridge, Matterhorn, and Gavle (pronounced yeah-vleh)Added the Winter 2025 Cosmetic CaseContains 23 new community-contributed itemsThe Festivizer can be found as a bonus drop when opening the caseAdded 3 new community-contributed taunts to the Mann Co. StoreTaunt: The Critical FailTaunt: Dead Mann’s DrinkTaunt: ChairholderAdded 20 new community-created Unusual effects11 new effects for Unusual hats9 new effects for Unusual tauntsAdded lots of weapons to the list that can be Festivized (community-created changes!)Added community-created Smissmas material for the beach ballAll cosmetic and taunt cases will grant Smissmas 2025 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.Mann Co. Store winter sale!Smissmas runs through January 7th, 2026GeneralAdded ‘No Bullets’ style for The Gift BringerFixed The Accursed Apparition hiding the Scout’s headphonesUpdated the Sizzling Aroma and Toxic Aroma Unusual effects to fix problems with DirectX80Updated the Backbiter’s Billycock backpack icon to reflect RED team versionUpdated the El Gigante’s Gunbelt to fix a problem with the LODsUpdated the Seamann’s Stubble to fix an issue with the materialsUpdated/Added some tournament medalsUpdated cp_cowerhouseUpdated some custom props with further optimizationsAdded playerclip “ladder” to both trucks’ rear bed to make climbing more consistent/predictableUpdated ctf_doublecross_eventFixed out of bounds bug (Thanks Dr.TwentyTwo!)Fixed a few minor visual glitchesUpdated cp_gravelpit_snowyAdded a screenshake effect to the laser gun finaleAdjusted holiday events to reduce edict countFixed model panels not encoding pose parameter values (community fix from copperpixel)Fixed Halloween spell projectiles not adjusting to flipped view models (community fix from copperpixel)Network player’s handedness preference to spectators (community fix from copperpixel)Fixed Ullapool Caber explosions not counting as melee kills and ignoring damage/radius attributes (community fix from Bitl)Fixed disposable sentries playing denial sound for useful wrench hits (community fix from AJMickey)Fixed Armageddon Pyro taunt not properly cleaning up all particle systems (community fix from Churkinator)Fixed logo spinner from breaking after prolonged rotation (community fix from Horiuchi)Fixed Minigun not spinning, or spinning very slowly, outside of first-person (community fix from wget)Fixed broken view model after switching from the Medi Gun while healing someone (community fix from Vlad)Allow server admins to change powerup mode convars without forcing cheats to be enabled (community fix from Pieter Bijl)Replaced bitwise or operator in CHealthAmmoKit (community fix from CosminPerRam)Fixed MoveableSubPanel showing in Sentry targetID panel while dead (community fix from Horiuchi)Fixed tracer rounds from rifles not being affected by cl_flipviewmodels (community fix from birchish)Fixed Pyrovision nullifying other voice pitch attributes (community fix from LizardOfOz)Fixed being able to throw the Gas Passer through walls (community fix from Bakugo)Fixed IncrementAmmo removing ammo if m_iClip1 was already at Max capacity (community fix from kingofings)Added TF-specific search path tags to TF mod gameinfo (community fix from Thomas Kain)Fixed view punch not being interpolated (community fix from ficool2)Fixed disguise_on_backstab not functioning for stab targets that become ghosts (community fix from FlaminSarge)Fixed chat input using chat_party instead of chat_say_party (community fix from gaelcoral)Fixed overlapping footstep sound when in the third person view (community fix from TheNotoriousFrogposter)Ensure no buffer overflows when sscanf to char buffer (community fix from Dmitry Tsarevich)Fixed players sometimes getting stuck in team unassigned when joining a server (community fix from Bakugo)Fixed sentry gun not performing rocket fire animation when Wrangler controlled (community fix from Horiuchi)Allow impulse 101 on The Ullapool Caber (community fix from alvei)Fixed disguise kit resetting multiple times in high ping situations (community fix from nosoop)Fixed Detonator jumps not being considered self-dmg jumps (community fix from mastercoms)Fixed Detonator making world-detonation sound when attempting to fire underwater (community fix from FlaminSarge)Removed knockback-attribute-specific animation overrides for CTFScattergun (community fix from FlaminSarge)Fixed net_graph not rounding interp to nearest tick (community fix from treacherousfiend)Fixed broken class select animation for The Soda Popper (community fix from Piogre)Fixed $envmap parameter using the wrong mask for The Solemn Vow (community fix from Churkinator)Fixed barbell prop not using phong (community fix from Churkinator)Fixed the Kill-a-Watt and Terror-Watt Unusual effects sometimes stretching (community fix from Ronald_D_D)Fixed Disco Beat Down Unusual effect growing in size when viewed from large distances (community fix from Ron Friedman)Fixed MatchMakingTooltip label using the wrong alignment setting (community fix from Squid-Eevee)Fixed training mode HIT! material alpha channel (community fix from DiskIntegrity)Fixed Bear Necessities not using its normal map (community fix from Churkinator)Fixed prediction errors with modified player gravity (community fix from ficool2)Fixed render box of tf_flame_manager using wrong vectors (community fix from by Hamn)Updated the Energy Orb Unusual effect (community fix from Cipherlock)Fixed particles being orphaned Fixed Medi Gun view model using the third-person particles

  • Team Fortress 2 Update Released
    por Valve en 30 de octubre de 2025 a las 23:55

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Reverted recent Thermal Thruster change

  • Team Fortress 2 Update Released
    por Valve en 27 de octubre de 2025 a las 23:37

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed regression in itemtestFixed some Botkiller Flame Thrower weapons not drawing the pilot lightFixed crash in CEntityBird::SpawnRandomBirds caused by recent change (GitHub fix from Bitl)Fixed collection checklists incorrectly marking some items as ‘owned’ (GitHub fix from rabscootle)Fixed Vaccinator resist icons persisting when a player changes team (GitHub fix from Bakugo)Fixed memory leak in sprite model (GitHub fix from CosminPerRam)Fixed memory leak in server browser blacklist check (GitHub fix from CosminPerRam)Fixed exit teleporters not using mult_teleporter_recharge_rate attribute (GitHub fix from The Fatcat)Fixed Thermal Thruster passives not being removed if it’s unequipped during use or player is a Medic (GitHub fix from Bakugo)Reverted Gas Passer respawn room fixes (GitHub fix from Bitl)Updated CTeamControlPoint to allow null caller on SetOwner input (GitHub fix from megascatterbomb)Updated CTFBot to allow use of the Wrap Assassin’s alt-fire (GitHub fix from Bitl)Updated/Added some tournament medals

  • Team Fortress 2 Update Released
    por Valve en 23 de octubre de 2025 a las 23:08

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed crash related to KeyValuesAdded ‘No Bullets’ style for the Paka ParkaFixed Widowmaker not giving metal when Spy is disguised as their own team (GitHub fix from Grampa Swood)Fixed on-hit attributes not triggering when Spy is disguised as their own team (GitHub fix from Grampa Swood)Fixed game mode prefix check failing when loading maps from the Workshop (GitHub fix from LizardOfOz)Added null pointer checks for recent casual doors fix (GitHub fix from Bitl)Fixed a bug where Gas Passer gas can cover players with gas in spawn rooms (GitHub fix from Bitl)Fixed typo in logical expression (GitHub fix from Ian Brun)Fixed Vaccinator charge sounds playing multiple times per tick (GitHub fix from treacherousfiend)Fixed event text leak in CTFHudPasstimeBallStatus (GitHub fix from Dmitry Tsarevich)Fixed Minigun barrel movement being updated multiple times per tick (GitHub fix from Marioiscool246)Fixed CHealthAccountPanel not using NegativeColor for negative values (GitHub fix from Bradasparky)Improved the random class selection algorithm to reduce the chance of failure (GitHub fix from Bradasparky)Fixed KeyValues memory leak in birds (GitHub fix from CosminPerRam)Fixed Team Spirit Footprints BLU team coloring (GitHub fix from Herobrine0412)Fixed animation playback in the class selection menu (GitHub fix from Hunter Kvalevog)Updated Mann Co. Catalog controls to mimic Workshop dialog (GitHub fix from Liam Stone)Updated the Globetrotter to fix the second style using the wrong BLU team skinUpdated/Added some tournament medalsUpdated the Seamann’s StubbleFixed the normal map for better shadingUpdated the backpack iconUpdated arena_afterlifeFixed a rare regression bug that could cause players in Hell to count as aliveUpdated koth_duskerFixed being able to build in RED spawnFixed a perch spot outside of BLU spawnAdded a visual delimitation for the capture zoneUpdated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woodsFixed an exploit that allowed Zombie Spies to disguise as SurvivorsUpdated ctf_doublecross_eventTook significant steps towards improving FPS on the map, especially around the bridgeReduced particle and prop usage around the mapRemoved the ability to roll the minify spell and replaced it with the teleport spell with one charge (Thanks Lizard of Oz)Added extensions to the window frames looking through each opposing team’s base and made the raised shacks slightly more symmetrical to block Sniper sightlineRemoved the two spell books from just outside of the doors of each baseIncreased the respawn time of the rare spell book slightlyAdded Gargoyle spawnsFixed a number of minor visual issues and clipping bugs (Thanks Lilly, The Rat Man, Dr. Maxi, and everyone else who reported these!)

  • Team Fortress 2 Update Released
    por Valve en 15 de octubre de 2025 a las 23:38

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Updated the Sandy Unusual effectFixed incorrect texture for the sand cloud particles when movingReversed previous idle state changes

  • Team Fortress 2 Update Released
    por Valve en 14 de octubre de 2025 a las 23:15

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Updated the Mad Drip to fix a problem with LODsUpdated cp_cowerhouse to fix regression from the previous updateUpdated the Sandy Unusual effectMovement StateChanged sand clouds to be a camera depth bias of 0 instead of 5, this will help with the dust clouds unintentionally occluding the player model in some casesIdle StateChanged idle sand clumps to lock rotation, so the sand falling isn’t influenced by camera positionChanged camera depth bias for idle clouds to 5 instead of 10, so that it doesn’t occlude player model at unintended anglesUpdated the Sizzling Unusual effectChanged sequence random value from 4 to 3, in order to prevent steam sprites from spinning rapidly at random

  • Team Fortress 2 Update Released
    por Valve en 13 de octubre de 2025 a las 22:35

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added ‘No Bullets’ style for the Commissar’s CoatAdded missing string for Cowerhouse contractsUpdated/Added some tournament medalsUpdated the Mad Drip to fix LOD problems with a couple of the stylesUpdated the Candle Flame Unusual effect to fix a bug where flame’s direction point wasn’t placed correctlyUpdated the Viscera Visor to fix missing flex animation for the surgical hood meshUpdated Cigarillo Caballero to fix some clipping on the scarf when worn with the ponchoUpdated the El Gigante’s GunbeltFixed some minor clipping, Fixed a gap on the back with another bulletSlightly scaled up belt buckleUpdated the Poncho del PesadoFixed “No Bullets” style not hiding the bulletsFixed some minor clipping on both stylesUpdated the Buzz KillFixed hair normals and improved texturing Updated backpack iconUpdated the Torn Terror and the Ripped RuntsFixed AO problems and improved textureImproved mesh to fix clippingUpdated arena_afterlifeFixed additional issues causing rounds to last or restart indefinitelyAdded two new Devil voicelines during preroundPrevented players from going above the clocktower in HellFixed Devil voicelines overlapping each otherFixed players being able to cancel taunts or levitate by attempting to change class mid-roundFixed players being able to fall into the lava in Hell and surviveRounds are now best-of-3 minirounds instead of best-of-5Removed crumpkinsUpdated cp_cowerhouseReworked the implementation of the BLU last control point gantry: ragdolls no longer fall through, Engineers’ buildings can be placed as intended, and players can properly fall to their demise after the gantry has opened in the post-round finalePrevented ragdolls from falling through the RED last control point pitMoved the soul gargoyle spawn that used to be underwater to be above-water on the debris buildup at the MID control pointShifted the boards on the upper waterfall-side RED barricade in MID to more closely match the height of its BLU counterpartApplied minor performance-related optimiztions throughout the map, namely: combined some groups of prop_dynamics each into one prop_static, disabled bone followers on static robots (& gibs), combined several func_nobuilds, and converted a few prop_dynamics to prop_staticAdjusted a playerclip in the BLU spawn near the rear exit doorAdjusted the playerclip around the BLU battlement’s painting depicting the RED village on fire to more effectively prevent players from getting caught on the edge along the wallMentioned in the changelog (because it wasn’t being in nearly enough matches) that shooting each wood cow standin in the RED stable (near the MID control point) will result in them returning to haunt as ghost cows

  • Team Fortress 2 Update Released
    por Valve en 10 de octubre de 2025 a las 20:41

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added missing style for the One-Man ConvoyFixed regression in vbspFixed broken styles for the Professor PhotonRenamed Feathered Villain to Feathered FoeUpdated the Pyromantic Plumage to fix a clipping problemUpdated the backpack image for the Fused PlatesUpdated arena_afterlifeFixed the bug that caused the round to never endFixed some of the default announcer lines not being replaced with the DevilUpdated koth_duskerLighting and fog adjustmentsFixed displacement seamFixed perch spot on blue mountainFixed being able to build in the death pitAdjusted timing of voicelinesUpdated sd_marshlandsReduced pumpkin bomb amountRemoved spell pickup from the mid shackAdjusted trigger_push speed on top of the bridgeReduced respawn time

G2A

G2A.COM Limited (comúnmente referido como G2A) es un marketplace digital global especializado en productos gaming.

Sus oficinas centrales tienen sede en Hong Kong, pero dispone de oficinas en varios países incluyendo Polonia, Países Bajos y China.

El sitio afirma tener más de 12 millones de clientes, 260.000 vendedores, 50.000 productos digitales y 700 empleados en total. 

El producto principal ofrecido en G2A son las claves de activación de juegos digitales para plataformas como Steam, Origin y Xbox.

Es posible encontrar también otros productos, como software y códigos de prepago